Keith's Crappy Videogame Blog


Neuro (PC, Russia, 2006): The Greatest Game You Never Played
October 19, 2010, 3:56 am
Filed under: Neuro (PC, 2006, Russia)

Admittedly, the title of this post is an overstatement—calling it “the greatest” is evidence that I have an extremely soft spot in my heart for “Neuro.”  Probably more accurate would be this: “A Damn Fine Game You Never Played (if you’re a westerner, that is)” but that’s not the accepted cliché, and it’s too clunky for a title.

My relationship to this game, at present, is totally unique. It may not be an interesting story, but it might be an interesting study in borderline obsessive-compulsive disorder. I am always trawling the back pages of gaming sites to discover the lowdown on titles that have become vaporware, or were barely released, or were released but widely dismissed—I mean, that’s sorta the point of this half-baked blog, to provide some coverage to (and moderately friendly discussion of) modern games that, for some reason, just didn’t float in the public sphere (at least in the west) but may nevertheless have some modicum of originality or inventiveness (or even just plain old fun gameplay) hidden somewhere amidst all the general crappiness of them. (Geez that was a bad sentence.) Moving on.

In my research (see how serious I take all this?), I came across a dude (Marphitimus Blackimus) on YouTube playing a game called “Neuro” on his “Obscure First Person Shooters” channel he created. He covered quite a number of games I had never seen before, many of them from countries other than the U.S. But none of them caught my eye quite as much as “Neuro.” Maybe it was the artwork in the vaguely sci-fi-ish short clip he showed, or maybe it was the title, but something about it intrigued me—a lot. Even Marphitimus didn’t have a whole lot to say about it, other than it was in Russian and he didn’t understand what was happening exactly. So, I began my hunt for it (happening upon the similarly titled but unrelated game “Neuro Hunter,” which seemed sorta blah to me in comparison). Long story short, after a month of trying to find it (legally and illegally), and only digging up some outdated Gamespot and IGN links with what were clearly permanent “TBA release dates,” I gave up. If the game had actually ever been released way back in 2006, it had either never been released in the west, or it had sold 10 copies and long ago disappeared without a trace (which only made the entire affair more intriguing to me).

Another month passed, and a thought from the blue struck me: Why not ask Marphitimus where the hell he got it from? So I did, not expecting a response. But within one unbelievably short hour, this kind soul had written me back with the URL of an encyclopedic site called 3D Shooter Legends. The site was a trove of information about all shooter games from the early 90s to now—the site itself is dedicated to keeping alive the memories of past shooters from all over the world. I went crazy for about 30 hours straight combing the entire thing. I found at least 10 intriguing, bottom-shelf, nonwestern games I had never seen nor heard of before. Heaven.

Eventually, following a number of links and purchasing a membership to a different for-pay site, I located Neuro, downloaded it, and all giddy, finally got to lay my eyes on—wait, the entire thing was in Russian. I couldn’t even read the introductory menu. People on screen were speaking in Russian. But lucky for me, there were at least subtitles on screen—oh, all in Russian too. Fail, fail, fail. And it all looked so cool, for an eastern European sci-fi game from 2006 (so that automatically means the graphics were Doom III-era 2004, but I love that stuff). But I didn’t even know where to go or what to do in the game, what was happening, or who the people were. I guess I could have stumbled my way through it, but wouldn’t it have been more fun if I could actually understand it? After 10 minutes I turned it off, disappointed, but not beaten yet.

Cracking open the game files on my hard drive, I found the subtitle text files—the actual subtitles flashing on screen during gameplay when characters spoke. Hmmmm. But it was all in Cyrillic characters. I do not know Russian. I know English fairly well though (I’m a tenured Associate Professor of English at Penn State after all). With a few online clicks, I found a “type Russian on your own keyboard” website, and with the help of the Google Translator Kit, I was starting to translate the subtitles….line by line (or more accurately, character by character). Due to technical difficulties I won’t bore you with here, I had to translate the game pretty much one letter at a time. Not thinking at all about how long this would take me, I forged ahead.

Confession time: It took me about 60 hours. If you call me obsessive-compulsive, I wouldn’t contradict you. But 60 hours later, I had translated the game in its entirety (absolutely something I had never done before), as well as fiddled with some of the graphics files for the game’s menus so they could be read as well). When I first tried it out with the new English wording, it crashed, and crashed again. I fiddled some more, figured out some problems, and got it working, finally (but it was terribly finicky). The odd thing is, of course, having translated all the text files, I knew the story in its entirety and what the folks on screen were discussing. This, you might surmise, would take a wee bit of fun out of actually playing the game, knowing the narrative (with all its twists and turns) ahead of time. True. However, I knew it all completely out of context with the on-screen action. It put me in a strange kind of position when actually playing the game—having spent 60 hours with the game and not yet having played it. Odd, yes, but it did not ruin my experience of the game at all. I’d say I felt closer, and more forgiving of, the game than I would otherwise. Anyway, as you can see, this is the reason why I have such a soft spot for this title. Whew! OK, onto the game itself.

Less than a high-flying space opera, the narrative in “Neuro” is best described as a low-key crime drama with a futuristic backdrop that (in a typical Russian way) takes plenty of time to philosophize on the devolution of humankind. Its general premise is this: Even though we have spread ourselves out amongst the stars and developed technology to improve and enrich our lives, we’re still a bunch of low-brow, childlike monkeys who threaten and exploit each other whenever possible. Our hero—often called foolish by other characters—is James Gravesen, a law officer who is attempting to nab a smuggler, Ramon, who is dealing in “Purple Death,” a highly dangerous weaponized substance that can “blow a hole through a planet three times the size of Sorghum” (yes, I really did translate this thing). While James tries to take the legal and fair route to his objective, it turns out that Ramon is highly connected within the government and is able to slip out of James’ grasp. Slowly, the idealistic James becomes embittered, loses a girlfriend amidst the chaos, is possibly betrayed by a close comrade and fellow law enforcer, and hooks up with some questionable characters to help him kill Ramon (which he finally does, even though it sends him into a depression). Generally, everything works out in the end though.

Doesn’t seem like much of an adventure story, but there’s a lot of first-person shooting amidst all the philosophizing, of course. (I removed the traditional-lower-right-hand-corner-fps-gun-view in most of the screenshots here just because I love the environments so much and want to show them off—that, and the skins on the weapons are only so-so, nothing to write home about.) More cool is the “Neuro” part of “Neuro”—and that are the psi-abilities. As a policeman of sorts, James has biotechnology implanted in his brain that gives him a handful of pretty fun psi-weapons: From 30 feet away and only using his mind, he can light enemies on fire (very fun to watch them flare up, scream, and run frantically about as they die); blow them off their feet and crush them (when hit, enemies leap backwards into the air and wheeze like they’ve been punched in the chest, funny sounding); and make them go berserk and kill their allies (or bum rush you, which is no fun). He can also see through walls to identify where enemies lurk, and he can heal himself. All of this takes a psi-energy which depletes with each use but resets over time. The enemies, by the way, are mostly crooks trying to stop you from completing your various missions, and I was generally impressed with the AI. For a 4-year old game when I played it, the AI would do all the requisite hiding, rushing at you, dodging attacks. Enemy NPCs in today’s games are clearly much more sophisticated, but these dudes were surprisingly intelligent, and I enjoyed sparring with them—and lighting them on fire.

I love the art work in “Neuro.” Again, this is a game from 2006, and I’d say the graphics hover somewhere around the 2004 Doom III timeline (eastern European after all), but perhaps spiffed up a bit. Unlike Doom III though, “Neuro” is a well-lit game that presents you with a generally slick, clean, future-like design, with smooth lines and curved surfaces. Details, such as they are, abound—floors are made of interlocking metal plates rather than monolithic plain surfaces, doorways have strings of lights surrounding them, lots of sci-fi machinery and computer screens everywhere as you’d expect. The use of color is outstanding and bold—gray metal walls with stripes of scratched burnt orange or bright yellow banners. You do not spend much time in this game crawling around dark spaceships. I appreciated that, and it was a nice change of pace. Many of the spaces are quite large, and while the entire game pretty much takes place indoors, the game never feels claustrophobic. A great example is the “city” where one battle takes places (and where your girlfriend blows up real good): It gives a very distinct feeling of a city built indoors, lots of chain link fencing and metal tracks where cars ride and catwalks where people stroll, but tons of bright, flashing neon signs, and interlocking buildings stretching up to the enclosed ceiling. Just really neat. I kept thinking about “Bladerunner” or something, but that’s perhaps a bit too generous of a comparison.

One weakness of the game: Much of the dialogue (that I spent 60 hours translating, just wanted to get that in there again), takes place on a static screen (it’s actually your PDA screen where your objectives are listed) with the two heads of characters chattering away, both facing you, but talking to each other. Talking heads, you might say. This feels old-school and makes it seem as though the characters in the game are not actually interacting with one another. A lot is said during these exchanges, much of it to drive the narrative forward, so paying attention matters. I realize that this sort of organization allowed for the next chapter to load, but it took me out of the game-space. Of course, facial animations are super-basic, and in general facial rendering is cartoonish—again 2006-cum-2004—instead of realistic, but the game tries. One other super-irritating aspect of the game had to do with the game’s memory cache (I say that like I know what I’m talking about, but I don’t). The upshot was that game saves could very easily be corrupted; if I exclusively used the quicksave function for an hour while playing, and then made a proper save, that save could not be loaded—game crash. Errrr. Similarly, if I left James standing in a safe place for a while as I went to go get a sandwich or something, I would come back to a jittery game that would crash. I don’t know why this would happen, but I imagine it had something to do with the game’s memory. I got through the game by not using the quicksave function, and just making proper game saves whenever needed. It was an irritant, but I managed.

Whenever I come across one of these not-so-well-known-in-the-west games, I assume it was never released here because it was considered to be junk, or there simply was no potential western audience. Sometimes that’s true. But in this case, I am quite baffled why “Neuro” was not picked up by a western publisher, even in some limited way. The game is clearly very carefully crafted, thoughtfully written, and the gameplay works really well, with some nice set pieces, some cool environments, and some high-tension moments (escaping a space station as it slowly burns and loses its orbit—real fun, almost on a Half-life 2 scale). I read a 2005 interview with the producer of the game where he was expressing his hopes that when they showed the game at E3 that year, they would find a western publisher. It didn’t happen. That’s a real shame because unless you’re OCD like I am, you are unlikely to be able to play this gem.

http://www.personal.psu.edu/faculty/w/k/wkd2/NEUROCD1.ISO

http://www.personal.psu.edu/faculty/w/k/wkd2/NEUROCD2.ISO

http://www.personal.psu.edu/faculty/w/k/wkd2/NEUROCD3.ISO

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79 Comments so far
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you’re nuts.

Comment by Scottus

Here there ! Interesting (and fun) to read your reviews of various lesser known fps games, and also nice to know that I am not, the only in-the-40`ies academic with an unhealthy infatuation with fps sci-fi games 🙂 May I recommend you the polish made fps game called Chrome-the gathering. I think you will enjoy it ! It was also a Halo-clone released shortly after Halo, but it is actually quite good, much better than Breed certainly (but anything is, Breed is one of the worst games ever released). Interesting how you found this russian game, Neuro, and meticulously translated it. Impressive ! I found 3d shooter legends too and downloaded and installed Neuro (including your translation files), but alas to no avail : The game crashed continously on start-up. Disappointing, but well..I have your review and good screenshots 🙂

But try Chrome, as stated before, it is actually quite good !

Best regards

Comment by Thomas Joergensen

Hey fellow academic! Thanks so much for the title to check out. I have (but have not yet played) “Chrome: Specforce”–I’m not sure if that’s what you are referring to, but I’ll look it all up. That really bums me out that Neuro refused to boot, but I may be able to diagnose the problem! I experienced (maybe) the same problem–no boot. So I downloaded a no-CD crack at http://www.gameburnworld.com/gp/gamefixes/neuro.shtml (btw, the site is tricky, but when you hit this link it will give you the Neuro download for a second then flip to a dumb advert–just hit your back button to get back to the link–or if that link doesn’t work, just go to http://www.gameburnworld.com or Google “Neuro no CD crack,” and ignore everything that comes up as “Neurohunter,” which is the better known, but wrong, game). If you’ve not used a crack before (though chances are you have), you just replace the original game.exe with the downloaded “fixed” exe in your game directory that allows you to play sans the disc–it bypasses the disc check and boots the game.) My advice is to give it another try with the fixed exe if you still have the game files installed, and seriously let me know either way if it boots. It’s worth the hassle (pretty much.) On that note, you may want to try and locate “Inhabited Island: Prisoner of Power” (review is on the blog and has also been translated) which had a “but we’re trying really hard” kind of apocalyptic setting which worked about 40% of the time, though the gameplay does get repetitive and the end fizzles out. It’s based on a Strugatsky brothers sci fi novel from the 70s. Thanks again for the title heads-up; I’m off to hunt it down now (of course).

Comment by wkduffy

Hi again ! Thxs for the help regarding the no crack CD-files for neuro, but unfortunately it didn´t help. The game still crashes on start-up. It think is an issue with the rather lousy video card I got on my laptop…nothing really to do about it. More frustating that I also bought (fortunately very cheap) Deus Ex II a couple of years ago, and I have been unable to ever make it run on. Even though DEII got a feature that detects your video card and tells whether or not it is suffiecient to run the game, and even though said feature claimed that my laptop, including the video card was fine, the game always crashes…the is a load screen and setup screen, fine, but on starting a new game…Crash to desktop and nothing to do about it…patching, fiddling with the setup, running the game at lowest settings…nothing helps. Rather frustating since I was a great fan of the original DE…But DEII was infamous for being one of the most bugridden games ever realeased so really not much to do about it…
But with regards to Chrome, the game I was referring to was Chrome The Gathering, while the game you mentioned : Chrome Special Forces, is a sort of prequel (but realeased later than Chrome The Gathering) to CTG. I havent played CSF, but it works very much the same way as CTG, but for what I have read and my own experiences with CTG, the “original” game of CTG is the best story, but gameplay is more or less the same, including the hero, Logan, who´s in his early years in CSF, and more “mature” in CTG, which is taking place some 10-15 years after CSF.
But try both of them if you can find CTG !

Best regards

Comment by Thomas Joergensen

Well, darn. It does sound like a system problem if you are having trouble running DE:IW too. Well, keep all the files for when you upgrade your system. BTW, I did buy a copy of Chrome and got the story of the various releases, with Specforce being a prequel, etc. So, thx for putting me right, since I like to play things in order (I’ll play the original first, then Specforce). Actually what I bought was the re-release of Chrome called “Advanced Battlegrounds: The Future of Combat”(which is the same game but pre-patched to fix stability issues–lots of folks who bought this and had already played Chrome previously were not very happy with the publisher for repackaging the same game under a different name and artwork, as you can imagine; but it’s apparently a cleaned-up version, coding-wise, and that’s one benefit of playing all your games 5 or more years after they’ve been released! Who needs to be first on the block anyway?).

Comment by wkduffy

Hi. All I know is that mine didn’t boot either until I used the no-CD (fixed .exe) from gameburnworld. One more thing: Though this happens with some games from Russia (but not others), sometimes games have trouble booting if the game directory folder has a name in cyrillic characters (just make sure to look and see that all the main game directory files are in English–usually you can rename them to whatever, as long as they are in English [if you are playing on an English-based system]). For example, I am playing “The Precursors” from Russia, and the game directory folder was in cyrllic characters and would not boot. So I renamed it in English, and then it booted. But I thought Neuro’s folders were already in English, but you could check (I don’t remember at this point…)

Comment by wkduffy

Thxs for your input ! I will check up on the issue with the directory folder and possible use cyrillic charachters. But the strange thing is : I am playing Precursors too right now (thought about recommending it to you, but you were allready there :)and though Precursors is a newer game with higher hardware demands than Neuro, Precursors is running quite smoothly on my laptop. No problems till now. Some of these game developers for strange reasons of their own, choose to base their games on a limited range af videocards and even if a customers videocard is actually newer and more powerfull than one of those the game was tested on, well bad luck…the game won´t run. As mentioned before : Deus Ex II was notorious for this, and it seems Neuro is the same..or it might be the cyrrilic character issue…I will check. Looking forward to an eventuel review of Precursors from you. Best regards

Comment by Thomas Joergensen

I hope it works out with Neuro. I liked the game, although it is old-school in many ways. BTW, if you are into these eastern European games (and don’t read Russian), I am about 70% through playing/translating “Collapse: Devastated World” (PC, 2008, Ukraine). It’s a very nice third-person hack-n-slash-n-shooter hybrid with a neat apocalyptic backstory and characters. I searched everywhere and could not find an English patch for it (seems like a number of folks are huting for one but no one has attempted it), so I’m doing what I can to be able to play the game in English. It won’t be a 100% on-screen translation (for technical reasons, I can’t seem to manipulate the menu files correctly),but the game will be completely localized in one way or another (with either on-screen subs, as in the cutscenes and other elements, or jpg screenshots of the menus with translations to reference).It’s taken me about 2 months so far. You’ll see a review for it on the blog when I’m done, and the files will be posted at 3d shooter legends, if you know that site. I posted one example cutscene on Youtube, below. Cheers! http://www.youtube.com/watch?v=t8lYGcU2fX0

W. Keith Duffy, Ph.D. Associate Professor of English The Pennsylvania State University http://www.personal.psu.edu/faculty/w/k/wkd2/ Shameless Self-Promotion follows: Buymy second CD, TheJoy Project, Trip to Style City, at http://www.bar-none.com Buymy firstCD, TheJoy Project, Way Out Hereatwww.amazon.com

Comment by wkduffy

Congrats for this craziness! I’ve done a few translations and game tweaks for obscure Eastern-European shooters, though nothing on this scale. I can appreciate the insanity, though.

Here’s the part that sucks, for me: I *had* a copy of Neuro (kindly sent to me by a Russian friend who finally managed to find one in the used section of a Moscow videogame store). I played a bit of it – but there was no translation, and I certainly didn’t feel like taking it on. When I moved house, the disc somehow got thrown out, but it didn’t seem like a big loss. And now your translation is here! Arrgggg!

Well done, anyway 🙂 Translations are worth it, even if only you and a friend or two can then use them.

Comment by Sam

Sam: Surprisingly to me, I’ve had somewhere around 50 downloads of the translation materials. In case you’d ever want to revisit the game–which, to me, has been one of the most “invisible” titles I’ve ever come across–you should visit 3D Shooter Legends (see link below) if you know the site. It’s a great resource if you aren’t familiar with it already (it breaks down shooters of all varieties by year from about 1991 to now), and often for these lesser-known, never-available-officially-in-the-west titles, there are “demo iso” (wink) links. “Neuro,” if I remember correctly, is listed under 2006? The translation materials, I think, are there for download too. Thanks for reading!

http://legendsworld.net/shooter/news

Comment by wkduffy

Thanks for the link! And I agree about the ‘invisibility’ of the game – It was ridiculously hard to track down (even compared to other obscure titles) – Not least because of ‘Neuro Hunter’ constantly popping up in search results.

Comment by Sam

Darn it. No matter what I try, I’m getting a crash when I try to launch the game. Mmm 😦

Comment by Sam

That really bums me out. I know I didn’t fiddle with any of the Starforce stuff, and just used a fixed exe (no-CD). I’ve had several people who have trouble with this game.

Can we try something (if you have the time)? I have put together a folder with 3 files in it on 4shared. It contains: 1) The fixed exe I used to run the game. 2) A game.dll file that must be used with the fixed exe. 3) A small text file with directions explaining exactly what to do. See link below.

Before trying this, it might be best to uninstall the game totally. Removing registry entries might be a good idea too? You might want to completely clean your system of any of the leftover game stuff, using a free uninstaller like “Revo Uninstaller” (Google it)–after uninstalling the program, Revo will check your registry for leftover crap and remove it too. (Or if you know how to clean your own registry, then do that–this is just to get rid of any of the Starforce copy protect junk that might be leftover). Then, reinstall the game BUT FIRST EXMAINE THE DIRECTIONS IN THE CRACK FOLDER WHERE IT SAYS TO NOT BOOT THE GAME BEFORE REPLACING THE FIXED .EXE AND .DLL FILES.

Let me know how it works out. Download link follows:

http://www.4shared.com/folder/RSBZdPNp/NEUROCRACK.html

Comment by wkduffy

Hi Keith ! I tried to use the files you uploaded and it still doesn´t work. The game crashes immediately upon startup…As stated earlier I believe it is a videocard/driver issue of some kind…you are just lucky you got the right videocard/drivers that Neuro needs…

Best regard and thxs for the try

Comment by Thomas Joergensen

Yep, thanks for uploading the files, Keith. I think they’re the same ones that are on GameBurnWorld, right? Anyway, I’ve tried reinstalls, various things. I’ve even tried ignoring the noCD crack and afflicting myself with the evil Starforce. It doesn’t work for me – cracked or uncracked.

I agree with Thomas that it must be driver/OS related. As I said, I owned a copy of this game maybe 2 years ago. At the time, I couldn’t find a crack so I bit the bullet and loaded it up without. It worked then, and I certainly had a different videocard at the time. Think I was still using the same OS (WinXP SP3), though.

It is a shame that you’ve put all this work in and several of us are having problems loading the game 😐 For now, all I can do is keep the game around and try it with some different hardware combinations in the future.

Thanks, anyway! I do have a friend with various PCs, who’d like to check this out. Maybe he’ll have more luck.

Comment by Sam

Sam: I know it’s old news now, but in case you never got “Neuro” running (and you still have it and are interested): I went ahead and pulled it off the shelf and I may have figured out the problem. I installed it on my 64-bit Win7 and…crash. So, I installed it on my 32-bit XP…BINGO! I think the game doesn’t like the install paths (or whatever?) in a 64-bit system, or maybe it simply cannot run in a 64-bit environment. But it seems to do fine in a 32-bit OS. Just putting it out there as a possibility…

Comment by wkduffy

Thanks very much for the reply, Keith! Yep, I still have it and am still interested. However, I’ve never had a 64-bit operating system installed – so sadly this won’t be the fix. Anyway, I’m not too worried. Too many games to play and not enough time. Many thanks though and of course, I’ll be interested if there are any further suggestions or breakthroughs!

Comment by Sam

Hi again: I’m just letting everyone who has posted a reply to this game that I’ve uploaded the 3-CD iso files (the ones I used that worked for me), which also include the no-CD exe and English translation materials and posted the links at the end of the original review, after the last screenshot if you ever want to give it another try. Cheers!

Comment by wkduffy

I seen the list of your write ups and said “What the heck is Neuro?!”

This looks all hard sci-fi… Then kept reading; bravo, you deserve a slow clap for your hard work you put into this game. I talk about how huge my backlog is, mainly because its always staring me in the face, but this game will get to cut in my back catalog line of games.

I’ll work on getting this to boot during the week, I am dual booting 7 and xp for reasons just like this. I waist seconds of my life every time I turn my pc on choosing what os to boot, maybe I might want to play a game that isn’t 7 compatible….Maybe…Maybe might be now. (also will head over to 3dshooterlegands when the next opportunity permits)

clap…clap…clap…clap…clap…

Comment by Mark

Hi Mark: The best of luck getting this to run–I actually must’ve gotten lucky considering how many others I’ve heard with crash-to-desktop problems. Running a dual boot is a necessity these days for folks like us! Make sure you get the (no disc) “fixed exe” from gameburnworld or gamecopyworld if all else fails. The only weakness of the game, in my opinion, are the “talking heads” sections where the disembodied heads of the characters, not looking at each other, have a discussion to move the plot forward–it is decidedly old school and pretty clunky, but easily overlooked.

Comment by wkduffy

Mark: I’m losing track of who has and has not been successful with initializing “Neuro,” but I’m just letting everyone who has posted a reply to this game that I’ve uploaded the 3-CD iso files (the ones I used that worked for me), which also include the no-CD exe and English translation materials (on the third disc) and posted the links at the end of the original review, after the last screenshot if you ever want to give it another try. Cheers!

Comment by wkduffy

Very nice job you did with the translation, wkduffy! Thanks for it! I don’t understand why you had to translate character by character instead of sentence by sentence, though.

If you care about fixing 2 or 3 very little problems, I can tell you what I’ve found. 😉

That no-CD is weird. Why does it only work for some people? I could play the whole game by mounting CD1 anyway, and I can tell you your translation doesn’t make the game crash. But the game crashed or got stuck quite often for other reasons, hehe.

Comment by MasteromaN

Hey, I’m real glad you got it to work. Count yourself among the few, apparently. Hope it was worth the trouble. I’m unlikely at this point to edit anything in the translation files (I’ve moved on), but I’m willing to learn from past mistakes if I end up translating something else in the future!<<(Something I've said I'd never do again, but you never know…)

Comment by wkduffy

What I could notice was only one character’s name not translated, a Russian character not removed (ÂMISSION), or typos like “gaurantee” or “hurrry”. But that’s really nothing compared to the hundred of sentences you translated. I’d have been really pissed off at translating after only one file!

These days I’m translating a Russian FPS. It’ll be really ugly since English isn’t my native language and I don’t speak it very well. I also don’t speak a word of Russian, that’s why I need to use Google Translator. I hope it could be useful at least for the menu!
Check 3D Shooter Legends news for more infos. 😉

Comment by MasteromaN

You’ve got to tell what the game is!

Comment by wkduffy

Paragraph 78! Looks great. Very excited. Coming soon to a blog near you! Actually, due to the confusing description of it on 3DSL storywise, I skipped right over it several times. And not knowing the movie at all, I had no reason to think it was something I’d like. Always glad to find new/old titles lurking out there. And a bonus that I didn’t have to translate it! YAY! Grabbing it now…

Comment by wkduffy

Hi,

First off, really enjoy your site. I managed to get a copy of Neuro off a Russian torrent site [no Russian, but a million monkeys, million years…], and a couple of versions of the nocd fix, but like others the game crashes during initial bootup. Window error somethinig tabout neuro.exe fault etc.

Tried mounting disk 1, and various complatibility modes to no avail. I’m running a very fresh/clean/lean XPpro with 2 ATI cards in Crossfire, so there is always the possibility of a modern system or video driver issue, tho XP is long in the tooth at this point. I tried disabling Crossfire to see if 1 GPU was friendlier, but no luck either.

Too bad it looks like a good one.

Comment by matt

Hi Matt: You can ignore my previous message. I went ahead and pulled “Neuro” off the shelf and I may have figured out the problem. I installed it on my 64-bit Win7 and…crash. So, I installed it on my 32-bit XP…BINGO! I think the game doesn’t like the install paths (or whatever?) in a 64-bit system, or maybe it simply cannot run in a 64-bit environment. But it seems to do fine in a 32-bit OS. Which type are you running? I don’t personally know how to fix this kind of problem–other than using a 32-bit OS to run it. Do you know a workaround to this kind of issue for those who only have 64-bit systems? If so, let us know. Or maybe I’m totally wrong…

AND PS: If you are still having trouble, the game gets funky if you’ve tried to run it in a resolution it doesn’t support, or if you try to run the game in a rez higher than your current desktop setting. To just get the damn thing to boot: Go to Neuro>Profile>default>Neuro.cfg. Open the cfg file in Notepad. There, find the lines that say r_height and r_width, and change whatever numnbers are there to r_height 600 and r_width 800. Save it and close it. That will at least let the game boot at its lowest rez. From there you can change the rex in-game. Maybe any of this will help…?

OH, one more thing I just discovered/remembered: Those height and width lines above in the cfg file need to MATCH precisely whatever rez you’ve got your desktop set to. I just got the game to boot in 1920 x 1080 (though the ratio is aspect wrong–everything is squashed) by changing those lines in the .cfg file to match the rez of my desktop, which is also 1920 x 1080. Maybe this will solve the puzzle…?

Comment by wkduffy

Hey – Well I’m running 32-bit XP so that must not be the problem. I’ll will take another shot at the cfg file rez settings – I tried before but what you said about desktop rez makes me want to re-visit the file.

Previously I hand edited it to match my current [and native] desktop rez 1920×1200 with no luck. I will now try re-setting the desktop to the game default 800×600, and fiddle around with some of the settings. Will post any results.

Comment by matt

No dice. Tried setting fullscreen = 0, and a variety of rez, detectvideocard=0 etc. I have the feeling that it’s a more simple/fundamental issue since the game faults out before anything really seems to load.

I’ll put the install on a flash drive and see if I have luck on another PC…

Comment by matt

To clarify, the crash is before any splash screens or into videos etc.

Comment by matt

Well, with so many talented and enthusiatic people trying to get this game to run, I am sure we will succeed…right now there are probably more of us trying to get Neuro up-and-going than ever played the game when it was originally released 🙂 The game however is a stubborn b…… I even tried 3danalyze tool (www.3dfxzone.it/dir/tools/3d_analyze/index.php) and yet it hardly load before it crashes so I agree with matt, it is some kind of fundamental issue but what ? Others, incl. Keith have been succesfull with installing the same files from the same download sites etc. I really want this game to run, I don´t even care if its not worth all the trouble, it has become something principal by now…I will begin to experiment with Neuro again in my Xmas vacation…Lets share our knowledge…we must not let this game defy our will to play it 🙂

Happy Xmas

Comment by Thomas Jørgensen

This won’t fix the “Neuro” problems, but it will even the playing field. In case you care enough to continue fiddling with it, I’ve uploaded the iso files of my 3-CD copy of the game which worked for me. FYI, I burned them and then installed (I did not mount). The 3 links appear at the bottom of the original review/post (next to the last screenshot). All 3 CDs are required for installation, but CD3 also has on it the no-CD exe I successfully used and also all the English translation files with directions. (There are two folders of English stuff, one for the menus and one for the in-game dialogue). Keep this tip in mind: If the game’s resolution does not match the rez on your desktop, the game may not initialize at all. So just in case, go to the following folder in the game directory after install and make this change: Go to Neuro>Profile>default>Neuro.cfg. Open the cfg file in Notepad. There, find the lines that say r_height xxx and r_width xxx and change whatever numbers are there to r_height 600 and r_width 800. Save it before trying to start. That will at least let the game boot at its lowest rez. If you get in-game, you can change the rez in option/video. But if you try and set the rez to something different than your current native desktop rez, the game can get finnicky and not boot again if you quit it. Also, I have NOT been successful booting this on a 64-bit Win7 (even using 3DAnalyze); I can only get it to run on my 32-bit XP (being mindful of the resolution issue). Give a shout if any of this helps. I’ve also started wondering if the fact that the game was developed using OpenGL (it comes up on the splash screen), (as opposed to DirectX?), if that is part of the problem?

Comment by wkduffy

Keith, thanks for the upload, i will give it a shot.

You mentioned OpenGL – I swapped in different versions of the OGL dll’s in the root directory to no effect. I seem to remeber an OpenGL patch file used to get Quake2 running on later versions of XP by updating some system files – see if I can track that down.

XPpro32 broke a few games when i upgraded from XP Home32, and it’s quite possible what version of the OS you’re running is important. Also, I have SP3 installed – those packs always seem to break something that had previously been working – but since I never had it up in the first place this is conjecture.

Merry Christmas

Comment by matt

Thanks for the upload, Keith. And yes, merry Christmas to all connoisseurs of obscure Eastern European shooters – including those of us crazy enough to have translated them, raved about them on blogs and defended them at every opportunity 🙂

Comment by Sam

The only progress I made was by setting “e_debug” to 1 [Neuro.cfg] it displays the intitialization sequence over a game-like backround pattered after a circuit board.

4 lines of “AL_…” sound related stuff
1 line “Sound Initialized successfully”
1 line “Video Initialized successfully”
1 line “G_Init()”

then it craps out to the error message box. So if you have the game running try enabling debug to see what happens right after the G_init line…

I also set FullScreen to ‘0’ so it displays in a 800×600 box.

Cheers

Comment by matt

Matt: On the Wndows XP 32-bit drive I can get it to run on, when I set the debug, it simply runs the game in a window, instead of fullscreen. On the 64-bit Win7 system, I get the exact same thing as you before it crashes (actually I don’t even get to the 4th line you wrote). I’ll fiddle with it more on the XP drive…the secret is there somewhere.

Comment by wkduffy

I installed it on yet another system (my laptop running the same OS as the XP hard drive on my desktop that runs the game), and it boots there too. On this system, I got the debug message down in its entirety:

AL_ VENDOR: Creative Labs Inc.
AL_RENDERER: Software
AL_VERSION: 1.1
AL_EXTENSIONS: EAX EAX2.0 EAX3.0 EAX4.0 EAX3.0EMULATED EAX4.0EMULATED
Sound initialized successfully.
Video initialized successfully.
G_Init()
Engine is initialized.

Comment by wkduffy

hmmm interesting, it’s failing on the last line…

I have access to a Vista PC over Christmas so I’ll give my install a try then
.

Comment by matt

Well, I must admit that by now I am giving up on making Neuro run on my PC…I believe I have tried in every possible way to make Neuro run, but no such luck…I have made numerous changes and attempts at optimation in the Neuro.cfg files and also downloaded the version of the game that Keith has made available on this this site..also tried to run the game in various emulation modes…nothing works…Neuro crashes within the first ½ second on execution…It is strange : I recently played two other russian made pc games, The Precursors and Exodus from the Earth, both of them newer and more hardware demanding than Neuro, and they both ran smoothly on my pc…but Neuro, No ! Any one else but Keith who has been able to make Neuro work on their pc ?

Best regards

Comment by Thomas Jørgensen

I did have it working once, a couple of years ago… I don’t know what could’ve changed so much about my system between then and now. I haven’t done any major upgrades. Perhaps I had Windows XP Service Pack 2 then…? But no, I don’t think so. Very weird.

Comment by Sam

Thomas: I’ll just pack up my desktop and ship it to you so you can play it. On second thought, I guess I need my PC, so that won’t work either…Actually, as the debug option shows (a few comments up), the game’s engine is failing to initialize for some reason. I wonder if it has something to do with the location of the game directory? It is terribly frustrating.

Comment by wkduffy

Hi Keith ! Thanks for the offer with regard to your desktop 🙂 but the danish toll and customs service will probably confiscate it and tax me heavily for importing consumers goods, or something like that…allright joking aside, it is as you state…terribly frustrating…even if Neuro wasn´t worth playing, the struggle against it, has taken on almost-mythological proportions…and judging from your review it seems to be worth playing…aaaarggghhh…I belive Neuro just don´t like laptops, but prefers desktops…until I get a suitable powerfull one however, I will desist from more attempts at making it do my bidding…that stubborn russian bitch of a game will have to rest idly on my harddesk until better times…but if anyone else is able to make it execute proberbly on their pc´s…well let me know how you did it….

Best regards

Comment by Thomas Jørgensen

Hi. Like others, I can’t play this game (O.S.: Win XP SP3 32bit, desktop). I tried some procedures, like: Resolution Issues (Keith’s suggestions), Service Pack issues (I tried Win XP RTM and Win XP SP3), DirectX issues (Installing the DirectX9.0c version in NeuroCD3 over DirectX9.0c videocard original version), Sound acceleration issues (some games like Resident Evil 3 won’t run if sound acceleration is “complete”). My videocard is supported by Neuro, so, hardware incompatibilities are discarded… I found a couple of NoCD’s, I’ve compared this files with NoCD in NeuroCD3, I found these files are the same (using hash-programs). So, I think NoCD is OK, Neuro CD’s are OK, hardware problems discarded, DirectX9 & Service Pack issues discarded, what’s wrong??
I could not play Neuro by image-mounting, CD-image is detected by the StarForce 3.7.13.0 and blocked. I used: Daemon Tools Pro 5, Daemon Tools Lite 4.5 and Alcohol 120% v1.9.8. with no success (using SCSI, DT & IDE virtual drives). I did not check OpenGL issues, but, as Matt says, I think it doesn’t take any effect. Something in Keith’s PC is the key, I don’t know, maybe Keith has a WindowsXP in Russian language (Neuro was released only for Russia, maybe cyrilic-characters are involved in the game code or the paths). Due to lack of another fixed exe, this title are “frozen” for me. Thanks Keith for the support, I hope someone can run this game and let us know how it works.

Comment by sonic

I gave up try to get Neuro running on my current XP install. For now I am blaming XP Pro SP2 which I recently installed, an “upgrade” from XP Home. XP Pro broke several games, and in hindsight Home seems a bit less fiddly with games than it’s big brother.

I may actually re-install XP Home – not just for Neuro [if that’s the problem] but to get back a few other lost titles.

Thanks for all your work and effort with this site!

Comment by matt

Hi. Like others, I can’t play this game (O.S.: Win XP-Pro SP3 32bit Desktop). I tried some procedures, like: Resolution Issues (Keith’s suggestions), Service Pack issues (I tried WinXP RTM, WinXP SP1a, WinXP SP2 & Win XP SP3), DirectX issues (Installing the DirectX9.0c version in NeuroCD3 over DirectX9.0c videocard original version), Sound acceleration issues (some games like Resident Evil 3 won’t run if sound acceleration is “complete”). My videocard is supported by Neuro, so, hardware incompatibilities are discarded… I found a couple of NoCD’s, I’ve compared this files with NoCD in NeuroCD3, I found these files are the same (using hash-programs). So, I think NoCD is OK, Neuro CD’s are OK, hardware problems discarded, DirectX9 & Service Pack issues discarded, what’s wrong??
I could not play Neuro by image-mounting, CD-image is detected by the StarForce 3.7.13.0 and blocked. I used: Daemon Tools Pro 5, Daemon Tools Lite 4.5 and Alcohol 120% v1.9.8. with no success (using SCSI, DT & IDE virtual drives). I did not check OpenGL issues, but, as Matt says, I think it doesn’t take any effect. Something in Keith’s PC is the key, I don’t know, maybe Keith has a WindowsXP in Russian language (Neuro was released only for Russia, maybe cyrilic-characters are involved on the game code or the paths). Due to lack of another fixed exe, this title is “frozen” for me. Thanks Keith for the support, I hope someone can run this game and let us know how make it works.

Comment by sonic

Hey Matt and sonic: The more the evidence piles up, the more I think it is an OS or update which broke something. The system I can run it on is:
Microsoft Windows XP Professional
Version 2002 (it’s an institutional copy used by the university where I work)
Service Pack 3 SP3
Can anyone check against this?

Comment by wkduffy

Microsoft Windows XP Professional
Version 2002
Service Pack 3

Same system as Keiths, and yet Neuro won´t run on my system (which certainly should be able to handle it hardwarewise)…Thanks to sonic for a highly detailed report and on the background of sonics attempts and my own fidling with the neuro.cfg file settings, I am beginning to disagree with Keith : By now I am doubting that it is an OS or update related problem, it has something to do with the Neuro.exe not finding the directory as Keith suggested earlier on…but I checked the path was correct…hmmm…despite my earlier statements about giving up on this game, I think I will give it another try, next week…

Best regards to the rest of you Neuro-Nerds 🙂

Comment by Thomas Jørgensen

Thanks Keith and Thomas for your replies. Well, I’ve opened CMD console and wrote SYSTEMINFO command. This command gives you detailed information about your operative system. My PC shows the following lines:

O. System: Microsoft Windows XP Professional
O.S. Version: 5.1.2600 Service Pack 3 comp. 2600
O.S. Config: Independent Workstation
O.S. Compilation Type: Uniprocessor Free
Sys. Type: X86-based PC
Processors: 1
I. U.: [1]Q147222, [2]KB811113, [3]KB936929

There are more lines, but I think these are most important.
It would be interesting compare with Keith’s values.

Comment by sonic

In the spirit of full disclosure, and the onward trek to try and make this damn game work, here are my relevant systeminfo specs for comparison, if anyone cares:

Host Name: WINXP
OS Name: Microsoft Windows XP Professional
OS Version: 5.1.2600 Service Pack 3 Build 2600
OS Manufacturer: Microsoft Corporation
OS Configuration: Standalone Workstation
OS Build Type: Multiprocessor Free
Owner: Keith
Product ID: XXXXX-XXX-XXXXXXX-XXXXX
System Type: x86-based PC
Processors: 1 Processor installed
Domain: Workgroup

Comment by wkduffy

Thanks Keith for your comment. Well, I can see we have the same O. S.: same edition, version, build, service pack, configuration and system type. I think OS Build Type is not relevant, it refers to processor type (single-core or multi-core processors). ‘Free’ means the O.S. is a final version, not a debug/development version. About installed updates I’ve installed the three main updates offline on my desktop PC (my desktop PC doesn’t have LAN devices). So, there is one bullet on my clip: I’ll try to get a WinXP english version (I’m from Spain) and te Russian MUI, then I’ll install Neuro.

Comment by sonic

Well, I must now finally admit defeat, despite my earlier statements…this time I am just through with futile attempst at making Neuro run on my laptop…I really tried everything, including updating drivers and DX and little good it did…Neuro simly continuosly crashes within less than ½ second after startup…I don´t now what Keith did to make the game work, but if any other of you neuronerds can make the game run on their hardware, let us now…but I am quitting Neuro now…

Best regards

Comment by Thomas Jørgensen

I have a HP Pavillion Slimline, which came preloaded with Windows Vista. It wouldn’t work under Vista or Windows 7, but I’ve tried it on Windows XP SP3 and on Ubuntu with Wine, and it works fine on both XP and Ubuntu. I will be upgrading to an iMac soon. Will Neuro still work?

The HP has an nVidia card and Intel processor. iMacs have ATI cards. Has anyone successfully tested Neuro on an ATI card?

Comment by fokkertism

Hi I have a problem with a game that is not on this page Your name is “Neuro” and is a game of 2006 the problem is that I hold the card (no drivers) I have a GeForge GT430 1GB DDR3 PCI-E And the game I get a gray screen. I ask for an AGP graphics card old.
You can solve this problem Thanks greeting FACA

Comment by faca

Is there a link for the translation files alone ? Thanks in advance and best regards

Comment by Ada Csaba

Hi Ada: If you visit 3D Shooter Legends at http://3dshooterlegends.6x.to/ and use the search bar for “Neuro,” the game will come up, and there you can find a link to the English translation files hosted on 4Shared (the file is ‘NeuroEng’ and is about 5mb in size). If that doesn’t work, let me know. Also, if you could let us (me and the commenters here) know if you get the game running well (there’s been lots of problems, if you scan this thread) and what your system specs are (what version Windows, etc.). Thanks.

Comment by wkduffy

Hello. Since this game sounds quite impressive (and I’m a sucker for unknown russian games, given how incredibly amazing things like Pathologic have turned out to be), I’ve tried to get it running. In order, I’ve tried it with:

– my main PC (Win7): obviously, it wouldn’t work
– my pretty old laptop (WinXP SP3): no luck either
– a VMWare emulated WinXP Pro: guess what? didn’t work either
– another VMWare WinXP installation (this time Home edition SP2): guess I’m starting to see a pattern here? With this one, I’ve tried to run it without the crack (since it seems to cause some kind of engine error on startup, given that a blank engine_error.txt file appears whenever it CTDs at the start) – due to the starforce cr@p, though, DT emulation doesn’t work

I’m *really* starting to think that this game somehow deeply hates me. 😦

Comment by cacaro67

Reading the posts above, it looks like we’re all having the same problems… I get a CTD on the G_Init() line as well, even on the VMWare emulated OSes. May it be an ATI problem then? I’ve got an HD4850..

Comment by cacaro67

Finally I’ve been able to run Neuro and play it till the end on this notebook:

ASUS F3S
Motherboard F3SC
Intel Core2Duo T5250 1,5 GHz
NVidia GeForce 8400M G 512 MB
2GB RAM

Windows XP Professional SP3
DirectX 9.0c 4.09.0000.0904
Graphic Card Driver 266.58

Hope it helps.

Comment by Phoenix

Thanks for updating us, especially for those still struggling to get it to run. I won’t ask if it was worth the trouble, though! (Personally, I liked it, but I’m a sucker for these underdog games.)

Comment by wkduffy

I’m sucker for these kind of games too, I have played most FPS from your list. Some of them are very good (I have played Chaser four times and I bet someone from Cauldron is big fan of P. K. Dick). But from objective point of view Neuro is average at best. Nevertheless I’m glad I have been finally able to play it.

Russian/Ukraine/etc. games encorporates great ideas but often the execution is bellow average (great cyberpunk game Paradise Cracked completely ruined being turn-based all the time, not combat only like Jagged Alliance or Fallout).

Comment by Phoenix

Blind Shot: Assassin’s Confession

I noticed you haven’t translated this one.
It’s not rated very highly.
Though i can’t attempt/enjoy a play-through in its present state.
It has Russian voices and Russian menu e.g: dds +png files.
I was wondering ,what would i need, to try and change the dds and png files to show English words.
I can open them with irfanview ,but would like some info about
changing the Russian words that appear in those image files into English.

Comment by chumlynorton

Hey chumlynorton: Well, as you can imagine, the process is not easy or straightforward. And the process has been different for every game I’ve fiddled with (because they’re all made differently). If you’ve got the files to the point where you can actually see the Cyrillic characters, and you know that you can replace them with English letters, insert the files back into the game and it still plays, then the simple answer is: Google Translate. The games I’ve worked with, I’ve basically copied and pasted the Cyrillic characters into the translation box at Google translate (as text). That will give you a rough translation that usually needs to be further massaged so that is is standard, understandable English. But this is the best case scenario. If I were working with PNG and DDS files as you mention, I’d be opening them in Photoshop (if you have Photoshop, there is a free DDS plugin for Photoshop that will allow you to open and save files in the DDS format–just Google it). PNG and DDS files are picture files (usually). If you can open them in a program like Photoshop that allows you to manipulate the image, and if you can see Cyrillic characters in the images but cannot work with them as text (because it’s like a picture of words instead of text you can type over), then you need to sort of create a new image/picture by wiping out the Cyrillic characters in the DDS or PNG image (like with the eraser function in Photoshop, or maybe painting over them with a background color or something), and replace them with English text. But before you do that, you need to know what the characters say in English. So if this is a “picture” of text and you cannot actually work with it as text and paste it into Google Translate, then you need to use an online Cyrillic keyboard, match up the characters one by one from the image (picture), type it in, and THEN copy and paste what you’ve typed on the online Cyrillic keyboard into Google Translate. To find an online Cyrillic keyboard, just Google that. There are several. Then, you’ll know what to replace the cyrillic text with in the images. You’ll need to make sure you save the file in the same format that it was in originally (and put it back where it was located within the game directory), and usually the file sizes cannot have changed (increased) in size (at least too much). If they have changed in file size, often the game will crash or not boot. (Some games work well regardless of if the filesizes have changed a lot though.) As you can imagine, it can take a considerable amount of time. Besides, someone else might know an even better way to do it.And, I bet, most of what I just described doesn’t make much sense anyway! One thing to make sure of time: While you can always give a shot to translating all the menus and user interface, if the game is story-driven and has dialogue in it, make sure that the game already includes Russian subtitles for all the spoken Russian (or whatever). Not all games do. If it does have subs already, then the subtitles files/function already exists, and you’ve just got to do the work. But if the game doesn’t even have an option for subtitles, and no subtitles already exist as an option in the game, then you’ve got nothing to work with. Essentially, you just have to muddle your way through–that’s what I’ve always done. Good luck!!

Comment by wkduffy

Thanks for very informative answer.
I thought it might require something like photoshop.
The game seems to use a lot of lua files too,and from what I’ve read so far ,it is not an easy thing to attempt lua editing .
Anyway ,it sounds like i should be able to get the menus into English ,as they are the png\dds files.
Thanks again.

Comment by ray

hey guy, can someone upload the translation files for neuro please? 3d shooter legends seems to be down

Comment by menten

They have new addres http://www.legendsworld.net/shooter/news

Comment by Phoenix

wow, thx for the quick reply. downloading the translation now

Comment by menten

menten: I think 3DSL recently changed domains? Maybe try the direct 4Shared link where the Neuro translation files are still located (I think). Let me know if these are still there. 4Shared does require a free account to log into.

http://www.4shared.com/rar/DoZk4cIf/neuroenglishtranslation.html

Comment by wkduffy

the game doesnt work for me, i only get a blackscreen (win xp). has someone figured out a solution by now?

Comment by menten

menten: The best you can do is to read through this long thread (if you haven’t yet) and see what others have said. Many have had problems, on many different systems. And there are some who have never gotten it to work, but other people with problems have eventually got it to run. It pretty much remains a mystery. Make sure to try it without the English language stuff (a fresh install), but no one has ever told me the English language files have ever caused a problem. There’s some other issue (or more than one) that we haven’t figured out for some folks. Wish I could snap my fingers and make it work…and if you keep trying, add to the thread and let us know how it’s going.

Comment by wkduffy

Great review ! By the way , this game actually get to release in my country , and it’s called : 極地先鋒 (http://www.newskill.com.tw/nshop/product_info.php?products_id=155&Twesid=1fed81caf28f39bce0c9622e224559da) , it’s 199NTD,which is about 6 bucks,but just like everyone else i had never heard of this great game until seeing your review , so thanks 🙂

Comment by dakka

dakka: And I had no idea this was available as a download until right now, so thanks for returning the favor! That is very cool…now I wonder if ppl have the same trouble getting the DL-version to run than the shelf version, which many people have trouble with (just see this thread!).

Comment by wkduffy

Those 3 direct download links: It’s the FULL GAME, right?

Comment by Dan Andre' Llenes

Burn or mount. Or you can visit the 3D Shooter Legends link: http://legendsworld.net/shooter/game/1688. Many people have trouble running it though; read the lengthy thread following this post. And good luck!

EDIT: It is also apparently available still as a direct download for around $6 (not confirmed): http://www.newskill.com.tw/nshop/product_info.php?products_id=155&Twesid=1fed81caf28f39bce0c9622e224559da

Comment by wkduffy

Hi Keith, cool site man. Though you might like this: http://alienfiction.com/2013/05/09/the-rise-of-videogame-crapolaware/

Comment by Robert H. Dylan

Thanks Robert, and thanks for the link. It’s dead-on. There’s this real, useful function of playing obscure dreck, and playing it seriously. When you finally haul yourself out of the gutter and back into the land of well-known, high quality video games, it’s like seeing in color for the first time! I can’t count how many times after rolling around the back alleys, wrangling with some derivative, awful game-like substance, I surface to play what is, honestly, a middling triple-A game at best (that every one else is currently grousing about)…but I experience it like it’s the second coming! Good stuff.

Comment by wkduffy

Don’t download, I just got a virus from this torrent. Ugh.

Comment by Ben Wanner

Ben: Are you talking about the three links to the iso of Neuro? It’s pretty near impossible for this to have a virus. This is not a torrent. These are three files hosted on my individual storage space on the secure server at the university where I am a professor. I don’t normally host game files, but I made an exception in this case because I spent months translating it, and the game was never released in the west. AFAIK, this is the only place you can get this translated version of the game. KEEP IN MIND: The game has been cracked and includes a crack file, since there is no way to actually purchase the game at this point in time. (The crack file might be giving you a false positive–which is more likely). If Neuro were commercially available, I’d delete these links, but it isn’t. Anyway, it is highly improbable you got a virus from this download. Maybe from another site, but not this. Thanks for your concern.
BTW, a scan I just did on VirusTotal showed these results:
Scan by: VirusTotal
URL: http://www.personal.psu.edu/faculty/w/k/wkd2/NEUROCD1.ISO
Detection ratio: 0 / 67
Analysis date: 2016-03-27 00:30:08 UTC

Comment by wkduffy

Wow, what an amazing review and thanks for kind words! 😉 Btw this game shares same universe with Homeplanet combat space simulation game. Basically this is a prequel to Homeplanet. In HP and addon you can figure out what the Neuro actually is.

Comment by Alexey Medvedev




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